😀Introduction
Background
Before NML, most mods load through BepInEx or NCMS.
NML is made as an alternative of NCMS and support more for modders.
Current Features
The list is not updated in time.
Load NCMS mods and recognize BepInEx mods
Support Steam Workshop
Easy multiligual support for modders
Easy mod configuration UI for modders
Features in NCMS
Mod reload
Load AssetBundle
Provide solution for mod dependencies(both hard dependency and soft dependency)
Manage powers tabs
IDE Debugger(requires a development toolkit which has not been released yet)
Inferior
Native NeoMod development has a learning cost (an hour? One day at most)
Native NeoMod code samples are few
No support for game versions before 0.22.9
Last updated